Lucky Clover ×12
300 Water — about 300 clicks from the +1 baseline, and the moment the game speeds up.
The boost system behind every +1 Drain Water Per Click build: the documented pump ladder (×12 to ×4M), how Pets and Eggs multiply Water, the Aura track, and the Fish entities that pay for it all — checked 2026-10-03.
Every build in this game is the same four multipliers in a different order. Pumps set your base Water-per-click — the official description starts everyone at "+1 WATER" and the documented pump ladder climbs from Lucky Clover's ×12 to Dianeti's ×4M. Pets hatch from Eggs and add their multiplier while equipped. Rebirths reset your Water level but grant permanent multipliers to both Water and Cash. Auras are the minor Cash-bought layer that stacks on top. The entities you fund it with are Fish: each drained pool reveals them, each sale converts rarity and Mutation into Cash, and the best pulls go on display stands instead. A "build" here is just which rung you are buying next and which slots are filled.
Compiled from the beginner guide (Aug 22, 2026) and the fan wiki (verified Aug 29, 2026); rechecked 2026-10-03.
| Family | Multiplies | Obtained | Documented range | Guide priority |
|---|---|---|---|---|
| Pumps | Water per click | Pump stands in the hub (Water prices), optional Robux shortcut | 24 pumps with prices and multipliers (fan wiki, verified Aug 29, 2026) | First — the beginner guide calls Pumps the top optimisation over Pets |
| Pets | Water gains while equipped | Hatching Eggs (Athena, Poseidon, Mythic documented via codes) | Slot rule and rarity scaling; no per-Pet multiplier table published | Second — stack after the pump ladder is moving |
| Rebirths | Water gain and Cash gain, permanently | Resetting your Water level to zero | Mechanic documented by the beginner guide; thresholds and tiers are not | Third — the compounding layer once rungs get expensive |
| Auras | Stacking minor boosts | Hub stand, bought with Cash | White ×1.2 through Rainbow ×10 (fan wiki) | Endgame garnish — small alone, multiplicative on top |
The first and last rungs bracket the whole game; the middle shows how prices outpace multipliers. Source: fan wiki pump database, checked 2026-10-03.
300 Water — about 300 clicks from the +1 baseline, and the moment the game speeds up.
10M Water — the last rung the fan wiki marks as in-game-confirmed before single-guide tiers.
15B Water — the documented ceiling; one source labels the top in-game pump "Planet".
The full 17-row price table with clicks-per-rung lives on the session planner. Caveats worth keeping: Robux prices (4 to 759) are optional shortcuts — every pump also has a Water price — and the fan wiki notes its figures are in-game-confirmed through Demon, with higher tiers resting on a single guide lineage.
The official description names the families — rare and legendary Fish, Pets with water boosts — and the code trackers have surfaced a handful of named individuals.
Rarity and Mutation drive sale value; the mutations page tracks the ×2–×20 ladder.
No public source publishes a full Pet roster or per-Pet multipliers — measure equipped boosts on your own counter.
Saying where the record ends is part of the reference: these are the build facts no public source currently carries.
Every Pet's exact boost is unpublished. The slot rule (equipped Pets only count) and the rarity-scaling trend are the documented parts.
The description promises rare and legendary Fish, but no official or community table enumerates every species, rarity, or base value.
The permanent-multiplier mechanic is documented; its per-Rebirth scaling, caps, and costs are not in any public table.
The best pump is the next one you can afford. The documented ladder prices each rung so that the previous pump's multiplier pays for it in a few hundred clicks — Lucky Clover (×12, 300 Water), Sunflower (×30, 3K), Ocean (×50, 15K) — so climbing rungs steadily beats saving for a big jump. At the top, the fan wiki lists Dianeti at ×4M for 15B Water.
Pets hatch from Eggs and multiply your Water gains while equipped in their active slot — the beginner guide documents the equipped-slot rule and that higher-rarity Pets give bigger boosts. What no public source lists is the per-Pet multiplier table, so treat any exact boost number as something to measure on your own counter, not quote.
Three Eggs are documented by name through codes: the Athena Egg, the Poseidon Egg, and the Mythic Egg (Hermes). Spins — 10 of which the Spin10 code grants — feed the game's reward wheel, a separate reward track. Egg contents beyond the Pet families are not published in any public table.
Yes, as separate stacking boost tracks. The beginner guide describes Auras as minor multipliers bought for Cash at a hub stand, and the fan wiki documents an Aura track from White ×1.2 through Rainbow ×10 — small alone, but they multiply on top of Pump, Pet, and Rebirth bonuses in the endgame.
Only a handful: code trackers name the Exotic Mosasaurus Fish (MythicFish code), a Venom Rosy Ray (Cthulhu code, per urgametips), and 1 Gold Cthulhu (Fixed1), while Pet-side reports cover Sharks, Rare Pets, and the Moolux Divine Pet. No complete roster exists in public sources — the official description only names the rare and legendary Fish families.